Players control Jason by sliding him around an isometric puzzle level to attack his victims, either directly with a variety of weapons, or indirectly, by frightening them into environmental hazards like campfires, bear traps, and woodchippers. Gruesome reflex-based “Kill Scenes” punctuate the puzzling as you progress through multiple episodes, from classic campgrounds to more exotic locations such as Manhattan, abandoned amusement parks, supermax prisons, beach resorts, outer space and more."